using UnityEngine;

public class CombineInfomationModel
{
    public static CombineInfomationModel Instance = new CombineInfomationModel();

    public CombineInformationSO combineInformationSO;
    private CombineInfomationModel()
    {
        combineInformationSO = Resources.Load<CombineInformationSO>("Data/CombineInformationSO");
    }
}